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(Added more detal)
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[[File:Marat by sandara-d3iym35.jpg|thumb|300px|right|Art © sandara]]
 
[[File:Marat by sandara-d3iym35.jpg|thumb|300px|right|Art © sandara]]
The <strong>Marat</strong> are a race of people that inhabit [[Maratea]]. Although physiologically similar to Alerans, there are physical distinctions between the Marat and Aleran peoples - chiefly their distinctive Silver-White hair and pale skin. They also have a feverishly high natural body temperature - such that they can wear little clothing in climes in which Alerans would risk frostbite. They are traditionally enemies of Alera, but the relationship between these nations develop throughout the series.
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The <strong>Marat</strong> are a race of people that inhabit [[Maratea]]. Although physiologically similar to [[Alerans]], there are physical distinctions between the Marat and Aleran peoples - chiefly their distinctive Silver-White hair and pale skin. They also have a feverishly high natural body temperature - such that they can wear little clothing in climes in which Alerans would risk frostbite. They are traditionally enemies of [[Realm of Alera|Alera]], but the relationship between these nations develop throughout the series.
   
 
The Marat are a tribal group of people split into different clans by totem. These totems are known as ''chala'', and are the animals with which a Marat will bond with for life. Each Clan is lead by a chief or 'Headman'. In times of war, a Hordemaster, a sort of chief-of-chiefs, is chosen from amongst the headmen to lead the combined might of the tribes.
 
The Marat are a tribal group of people split into different clans by totem. These totems are known as ''chala'', and are the animals with which a Marat will bond with for life. Each Clan is lead by a chief or 'Headman'. In times of war, a Hordemaster, a sort of chief-of-chiefs, is chosen from amongst the headmen to lead the combined might of the tribes.
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*Gargant Clan, the ''Sabot-ha ''led by Headman [[Doroga]].
 
*Gargant Clan, the ''Sabot-ha ''led by Headman [[Doroga]].
   
*Herdbane Clan ''Sishrak-ha'' led by Headman and Hordemaster [[Atsurak]] at the start of the series.
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*Herdbane Clan, the ''Sishrak-ha'' led by Headman and Hordemaster [[Atsurak]] at the start of the series.
   
*Horse Clan ''Kevras-ha'' led by Headman [[Hashat]]
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*Horse Clan, the ''Kevras-ha'' led by Headman [[Hashat]]
   
*Wolf Clan ''Drahga-ha'' led by Headman Skagara
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*Wolf Clan, the ''Drahga-ha'' led by Headman [[Skagara]]
 
*Lion Clan'' -- (Extinct)''
 
*Lion Clan'' -- (Extinct)''

Revision as of 12:13, December 9, 2014

Marat by sandara-d3iym35

Art © sandara

The Marat are a race of people that inhabit Maratea. Although physiologically similar to Alerans, there are physical distinctions between the Marat and Aleran peoples - chiefly their distinctive Silver-White hair and pale skin. They also have a feverishly high natural body temperature - such that they can wear little clothing in climes in which Alerans would risk frostbite. They are traditionally enemies of Alera, but the relationship between these nations develop throughout the series.

The Marat are a tribal group of people split into different clans by totem. These totems are known as chala, and are the animals with which a Marat will bond with for life. Each Clan is lead by a chief or 'Headman'. In times of war, a Hordemaster, a sort of chief-of-chiefs, is chosen from amongst the headmen to lead the combined might of the tribes.

As a people, they follow a monotheistic religion in which the sun is used to represent the deity.

Clans

  • Fox Clan (extinct)
  • Gargant Clan, the Sabot-ha led by Headman Doroga.
  • Herdbane Clan, the Sishrak-ha led by Headman and Hordemaster Atsurak at the start of the series.
  • Horse Clan, the Kevras-ha led by Headman Hashat
  • Wolf Clan, the Drahga-ha led by Headman Skagara
  • Lion Clan -- (Extinct)
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